I mean, if we're talking about incentivizing developers through proven use (in this hypothetical that this is why plugging the Kinect in is required), then why isn't Microsoft requiring Kinect input to play everything? I'll still use my controller, and ignore the Kinect altogether, whether it's in my console or in my closet. Just as owning a Kinect isn't a guarantee I will use it, nor is plugging it in. What is the logic in that? Someone might say that knowing the Kinect is plugged in is incentive to code for it as well, but I disagree. However, that does not explain the requirement to plug the Kinect in to use the console. If developers know that every Xbox One owner has a Kinect, that is a meaningful incentive to develop Kinect controls, I agree. Now, I am willing to conceded a point here.
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